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Will - A Project of Interactive Cinematic Experience
Will is my bachelor thesis project of HTW Game Design program, it is an experimental project for an interactive cinematic experience, focus on the film editing approaches and cinematography design, this prototype allows the player actively triggers a cut or transition between scenes during the gameplay.
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Features
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Real-time cut and transition effect
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Interactive elements as scene transition trigger
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Abstract, minimalist art style
| Player Single
| Platforms Windows
| Genre Interactive experience
| Average Session 3 Mins
| Inputs Keyboard
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Development
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Winter, 2018 – 10 week solo project
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A Student project of HTW Game Design (BA)
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Made with Unity
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My task in this project: General Production, Programming, Game Art
Project Coach:
Prof. Susanne Brandhorst,
Prof. Jan Berger
MAKING OF



